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Previously unreleased... a little mod done for fun! The Bullet looks pretty cool with some spoilers, I've never understood why it didn't have any since it is a high tier car. Plus the Ford GT model is used in racing all the time.






Features:
Corrected license plate.
Added a basic spoilers dummy to the Bullet model.
Put as many transfender spoilers as possible in the data (7).


Mods in preview:


(Curiosity) GTASA Extra Plates?

An idea I've had since making Upgraded Vehicles, I wonder if it is possible to add plates from other cities and states? In the story, Carl Johnson escaped the east coast and then returned to San Andreas upon hearing the terrible news of his mother.

So logically, there would be people moving around from state to state, right? This is probably how the plates may have looked on their vehicles:

plateback4



plateback5



plateback6



Here is an example of how it would look in the game:






I created this little mod called CJ's Car. It's basically an experimental mod for this idea. Obviously, the plate is just a flat texture for preview purposes. I'll leave the mod here so that anyone can see it for themselves in game, it replaces the damaged Sadler. Oh, and use Modloader!:

I wonder if this is even possible to do as a mod? If it was done, these plates would have to be quite rare. I'll leave the raw PS files for those who are curious. There is even a HQ version with plate dirt implemented.


Mods seen in images:







Removed heavy cyan atmosphere. This time around, it's in a 24 hour format for more accurate and beautiful colours.


Version 1.1:

Further refined glaring lower skies.
Smoother colour transitions.
Corrected some visual bugs.


Requirements:



Installation:

After installing 24 Hour Timecycle, drag the contents from "data" to your GTA SA directory.


GTASA Upgraded Vehicles (Outdated)


These are the vehicles & stuff I personally use in my GTASA. The packages are for the most part, based on the original games content.


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Upgraded Transfender Wheels 1.0:




Features:

Brakes and rubber will not reflect even with graphics mods.
Added brake caliper to some wheels that did not have it.

If you are a modeler, I recommend modding either "Default" or "Default Chrome". 


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Upgraded Vehicles SA Version 0.1:




Version 0.1:

Removed mipmaps from textures.
Updated extra textures.


Features:

Fixed minor details on original vehicles, such as:
Stratum sinking wheels, Clover rear light and more!


Flaws:
Wrong file for "fortune" delete it.


Images:

















Notes:

Spoilers for Bullet here.

USA plates here.

Replace the "vehiclegeneric256" texture found in 'Extras' >  'To vehicle.txd',  or you may notice texture bugs returning.


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To be remade...

Upgraded vehicles A 1.0:

Texture "vehiclelights128" removed from mirrors.
Minor details fixed.


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