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Modification Downloads:

Final build from here, this (may) be outdated.
If so, please refer to KiloRyu's version.




Quick description:

Applies unused chrome textures on most vehicles.
Most of the vehicles rims will shine with graphics modifications.
Adds many fixes (see Developer Notes).


Description:

The aim of this modification is to improve the materials of the original vehicles as well as the consistency of the materials. Also, the (almost) unused chrome texture found in vehicle.txd "vehicleenvmap128" will be used on most vehicles, giving them a nice chrome look. Most wheels on vehicles will now work with Mobile reflections, with the intention of modernizing the vehicles. Additionally, It will also bring lots of improvements and fixes. It uses the original Upgraded Vehicles 0.1 as a base.


NOTICE/REQUIRMENTS:

This modification is designed for Modloader, I do not recommend installing it manually.
Use "VehFuncs", or you will get bugs.
If you use "GFXHack.asi", I highly recommend installing it outside of "modloader", put it into your GTA SA directory to avoid unexpected crashes.


Installation:

Drag the "Upgraded Vehicles Pack" file into your "modloader" folder.

This modification will typically be in a lower priority folder.




















Credits:

Mtaljkstar
Junior_Djjr
The Hero
KiloRyu


Upgraded Vehicles Pack by Scooper.
This modification is open source, you can upload, modify and share, no permission or credits required.
Enjoy!







Description:
This modification generally increases the longevity and difficulty of the game. It was made for those who play the game a lot or just seek more of a challenge.

The aim of this modification was to change some of the general flow of gameplay.

Installation:
Drag the "Data Balancing And Slower Skills" folder into your "modloader" folder.

Details:
- [ar_stats.dat] All skills will increase VERY slowly, it will take you forever to level them up, like a mobile game. This will make the game much more of a grind (something I personally enjoy).

- [weapon.dat] Fired weapons will have reduced damage and smaller clips, meaning you have to fire more carefully than usual, like this headshots will seem more rewarding. (the folder says it's for Gang Wars because it was designed to make gang wars more challenging, but you can obviously play the game without this in mind). Additionally, each weapon actually feels different to eachother. Picking one weapon over another could mean life or death!

- [pedstats.dat] CJ will recieve a little less damage to compensate for the increased difficulty. Delete it if you need even more difficulty.