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GTA: Mod Ideas?
We all have mod ideas, some are great some are terrible. But regardless, I am quite surprised that not many share their ideas, we must have massive potential/talent in the GTA modding community. I wish people would share their thoughts more often! It would be great to hear them.
These are modifications that I never managed to produce because they are either impossible for me or they are just crazy & unrealistic. Without further ado:
More use for Vending Machines?
Little notice is given to this small but funny feature, I always loved it. 1$ for a Sprunk for some health. Could there be any more use for this feature?
Enhanced Gang Wars?
(since we have a nice Extended Gang Wars mod).
· Infinite gang wars, impossible to dominate all territories, thus adding longevity to the gameplay.
· You gain a 'wanted level' from the gangs that you have recently attacked, they might try to kill you randomly during the game.
· Gangs fight eachother on the streets naturally (they don't seem to attack eachother naturally while on foot, this is a bug to fix?).
· Spawn 'enemy gang members' multiplier during gang wars, maybe also allow spawn 'friendly gang members' during a gang war too? (i.e. fam's)
· Cars and 'dead' cars last longer during gang wars? they can be useful for cover.
2 Player Split-Screen?
(this might destroy low-end PC's?).
Is this even possible? it would be revolutionary!
A proper Zombie Mod?
That fits into the original atmosphere of the game (as if produced by Rockstar). Maybe like a pickup on the streets? (like a 2 player pickup).
· Increase 'fog' during this mode?
· Select '1 player' / '2 players' before the mode starts up?
· Survive until you die? Each round the zombies health/damage increases?
· Some zombies can explode on you (solution for campers?)
Ped Pickups?
Random pickups rarely drop from peds? Everyone kills peds in this game, more incentive to do this?
· Small chance for armour from cops if you land a headshot?
· Small chance for health pickup if you kill a medic?
· Gangs have those alcoholic bottles. A 'bottle' weapon pickup? What could it do?
Add Car Colours directly?
Very simple, open the carcols.dat and add all the colours you want?
Or better yet through a separate .ini or .dat?
By default, the vehicles would always appear in black.
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