GTASA PS2 Basic Features
A few files ripped straight out of a Playstation 2 copy of GTA SA. Brings back the weather data from the PS2 as well as the draw distance and population size. This is pretty good for reducing the stutter when playing in 60 fps. I couldn't find this anywhere else so I decided to get it myself and share it.
Features:
PS2 weather data
PS2 sun size
PS2 population density
Warning:
May conflict with SilentPatch's Sunsize option.
Notes & tips:
Just because the weather data is in the game, does not mean it will display as intended.
For a fully accurate PS2 atmosphere, use this mod alongside the PS2 filters found in SkyGfx:
colorFilter=PS2
usePCTimecyc=0
Also, on the PS2 the shadows were based on textures:
pedShadows=0
stencilShadows=0
To achieve the effect in the preview images, you just need to disable the blur:
blurLeft= 0
blurTop= 0
blurRight= 0
blurBottom= 0
radiosityFilterPasses=0
Mods in images:
Original HQ Palms (Remodeled) (Lowered textures, no MipMaps)
Skyline Timecyc (Only particles.txd)
More: